Published as 2009 “Behaviour Space: Simulating Roman Social Life and Civil Violence.” Digital Studies / Le Champ Numérique, 1(2). Retrieved January 25, 2010, from http://www.digitalstudies.org/ojs/index.php/digital_studies/article/view/172/214 created with NetLogo view/download model file: PatronWorld-public.nlogo
Category Archives: Simulations
This is a text-based simulation of movement through the Roman world, designed to emphasize the social constructedness of geographic space. It may be played online at http://playfic.com/games/shawn_graham/stranger-in-these-parts—v01
Published as 2006, Shawn Graham “Networks, Agent-Based Models and the Antonine Itineraries: Implications for Roman Archaeology” Journal of Mediterranean Archaeology 19.1 45-64. created with NetLogo view/download model file: itineraries.nlogo. Built using NetLogo 3.1.Contact firstname.lastname@example.org.
Published as 2007 Shawn Graham and J. Steiner. “Travellersim: Growing Settlement Structures and Territories with Agent-Based Modelling” in Jeffrey T. Clark and Emily M. Hagemeister (eds) Digital Discovery: Exploring New Frontiers in Human Heritage. CAA 2006. Computer Applications and Quantitative … Continue reading
Modeling the Roman Bazaar. Shawn Graham. figshare. http://dx.doi.org/10.6084/m9.figshare.92953 Retrieved 18:24, May 16, 2013 (GMT) Netlogo v5 code for a simulation of the Roman economy, conceived as a kind of bazaar, following the ideas of P. Bang. Draft of an article … Continue reading